Ksp planet mods.

Normally planet mods are something that I typically avoid, mainly because of the hint that Squad may have implemented additional planets sometime in the future. However, I doubt that this would be soon, so I'm looking at an additional planets mod to help hold me over until this happens, if it doe...

Ksp planet mods. Things To Know About Ksp planet mods.

I have a few. Whirligig World is a mod where, due to the long ago crash of a colony ship on the wrong planet, the KSC is on a planet 71 times the mass of Kerbin, but with a rotation period of 1701 seconds, and no atmosphere. The whole solar system is replaced with the binary Kaywell/Gememma system. Alternis Kerbol Rekerjiggered is a mod where, due to an angry god smiting the Kerbol system, you ...Distant Object Enhancement /L is a visual enhancement mod that makes objects realistically visible over large distances. Custom Kerbal faces and suits, no helmets on Kerbin, visor reflections, custom skybox and various other texture tweaks and improvements. Extends the usable area when building in the SPH or VAB, so you can build outside or ...Re-compile for KSP 1.8.x. Fix the Planet and Galaxy selection list on the Telescopes. V7.7 Re-compile for KSP 1.7.2 (include required code changes). Fixed NRE on experiment science return in 1.7.2. Added contract synopsis text to contract notes that will now show in the stock contracts app. Fixed game settings not applying correct in-game …14-Feb-2020 ... Matt Lowne•286K views · 11:09. Go to channel · KSP Mods - After Kerbin Planet Mod. Kottabos Games•98K views · 1:33. Go to channel · Kerb...

Every savegame you create in KSP gets a random number assigned, a seed. This seed is different for every savegame you create. Planetary Diversity modifies the solar system between the MainMenu and the SpaceCenter scene. It uses the seed from the savegame that was loaded to generate random numbers, for example to replace the static seeds in the ...This is a set of comprehensive patches which add new Parallax surface textures and scatters to the various bodies included in Outer Planets Mod and Minor Planets Expansion. Two patches are available; which are meant to be installed separately. When installed together they will merge and overwrite...

This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution. KScale2 is a simple rescale mod using Kopernicus and Sigma Dimentions. It double the size of planets/moons and their orbits, but keeps everything else stock. This makes a more challenging game with a stock fee.This mod previously supported the above languages. And still does. From KSP 1.3 English and Spanish is supported by default when you select those languages via KSP language settings. This mod also can support the other KSP 1.3.0 supported languages - but has not been translated at this stage.

Plugin and source downloads: Latest Download! (for KSP 1.0.5) Reflection Plugin github repository. Confirmed working with 1.0.5. Version 2.0.1 for KSP 1.1.2 in progress. Not available yet. Version 2.0. Fixed long standing detached transform bug. Fixed rendering artifacts.Designed to 'freshen-up' the Kerbal experience, this pack reorganizes the entire system and also adds 18 new bodies to discover and explore! NH also aims to challenge it's players, with missions needing tight maneuvering, to decades long voyages to the outer systems. KSPRC Beauty Shots: A stellar overhaul. Rearranging the stock system and more ...Parts for bases on other planets. Includes Habitats, Greenhouse, support for Life Support mods and much more. 1.1M Downloads | ModsThis is a basic planet pack so far that adds a Near-Kerbin binary asteroid, Doppler-Dyva, a Pallas-like two-toned potato, Quazen, and four binary Jool trojans. ... Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Development [1.12] (Kopernicus) Janet's Minor Planets [1.3.4] Theme . KSP Light (Default) KSP Dark . KSP Light Red . KSP Dark Red .

Large changes to the preserve-angular-velocity module in RO which (a) increase performance, (b) better handle rails rotation (even when the vessel is not loaded), and (c) fix a number of stock KSP bugs regarding vessel rotation persistence and regarding rotating reference frames by @NathanKell. Improve RTGs, add SNAP-3A by @Capkirk123 in #2923.

Stick around to find out about the best Kerbal Space Program mods for you to try. 10. BD Armory. Kerbal Space Program can be nail-biting at times, but for the most part, this game can be pretty gentle and relaxing. However, many players may feel like it would be far more interesting and fun with the addition of explosions - specifically ...

If you have GPP and-or other planet mods installed and you want KSP 1.4, be sure that you do not install, or have not installed 1.4. Remember that Kopernicus is version locked and will fail. Do not come complaining to Galileo or the Kopernicus developers because your game broke.KSP1 Mod Releases. [1.12.1] JNSQ [0.10.0] [23 Sept 2021] Screenshots JNSQ Of the French phrase "Je Ne Sais Quoi," meaning "Something (such as an appealing quality) that cannot be adequately described or expressed," JNSQ seeks to be a finely crafted and freshly challenging planet pack. "Galileo's Planet Pack (GPP)" as many …pretty new to KSP know any good planet packs. When Kopernicus updates, Outer Planets mod is a popular one, adds a saturn uranus and neptune with moons. Real Solar System is a challenging pack but if youre into that then go ahead. Planet packs dont work on 1.10 as you need kopernicus wich is 1.8.1 so you have to switch to that.NamelessKerbalnaught. •. Well, you will want to combine extraplanetary launchpads (lets you build things anywhere, even in orbit like from a space station or on the surface of another planet) and planetary base systems. Also get kerbal attachment system and kerbal inventory system to enhance your base building experience.Posted August 11, 2021 (edited) It felt like there has been a lot of great planet packs that go under the radar. So I wanted to start a thread of notable planet packs. Feel free to nominate ones here. I'll make a list and edit this post soon. tha list: Nominate planet packs below. Edited August 12, 2021 by Guest.

Starship Expansion Project (SEP) is a mod being developed by me, Kari, and our amazing team. Our project aims to bring our intepretation of the Starship vehicle by SpaceX into Kerbal Space Program. While a lot of the design choices are based on the actual vehicle sitting on Boca Chica, creative freedom is used to expand our mod even further.Whirligig World makes the home world a massive planet that spins rapidly and has very little atmosphere for a unique challenge. Outer Planets Mod adds outer planets, expanding the Kerbol system. Alternis Kerbol rearranges the Kerbol system for a completely new experience. Snarkiverse is similar to Alternis in that it rearranges the planets, but ...Plugin and source downloads: Latest Download! (for KSP 1.0.5) Reflection Plugin github repository. Confirmed working with 1.0.5. Version 2.0.1 for KSP 1.1.2 in progress. Not available yet. Version 2.0. Fixed long standing detached transform bug. Fixed rendering artifacts.Hi i am the nerd of all nerds, and working on a small review video if your planet pack I found some weird bug when landing on minmus, the velocity told me that i was moving at 10 m/s and i was standing still. But the mod looks relly nice and i am glad that people are still trying to make ksp1 nicer even tho ksp2 i getting worked on (:@Therlun I've tested the development build of ResearchBodies for KSP 1.2, with MM 2.7.4 and 2.7.5 and saw no issue. I did realize that the stable version for KSP 1.1.3 bundles MM 2.6.x and MM itself has most likely outgrown it. Please let me know how things work out.Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mods Discussions ; Launchpads on other planets Launchpads on other planets. By Niallalva March 10, 2019 in KSP1 Mods Discussions. Share ... KerbalKonstructs mod lets YOU build your own bases on any planet, but I don't think anyone has released any off Kerbin bases. Quote; Link to comment Share on ...

Get it here. Outer Planets Mod is a mod that expands the outer edges of the Kerbol system, to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto, just like real-life. These faraway planets and moons provide a challenge rarely encountered in Kerbal Space Program.Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Development [1.10-1.12] Kopernicus Expansion Continued-er [1.10-1.12] Kopernicus Expansion Continued-er ... but most of these features are only going to be useful as a dependency for a planet pack. Footprints require configs however, so you will either need to make them yourself, or look for ...

Plugin and source downloads: Latest Download! (for KSP 1.0.5) Reflection Plugin github repository. Confirmed working with 1.0.5. Version 2.0.1 for KSP 1.1.2 in progress. Not available yet. Version 2.0. Fixed long standing detached transform bug. Fixed rendering artifacts.Outer Planets Mod v2.2.8. This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.9.*. 1 - About. The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's.Other_Worlds was a star and planet pack that started out 2 3 years ago as my first ever ksp mod. This time, with the knowledge that I've aquired through out the years, I'm going to redo this pack! It will also include Sprite Parts, based on Project Starshot. It even comes with actual functionallity!3.9k. About me: Junior Rocket Scientist. Posted October 5, 2017. The mod that I think has the best looking planet textures is Galileo's Planet Pack. Quote. Useful Informations About The Planets : Dyno. Type - Gas Giant. Radius - 7800000 meters. Minimum Orbital Speed - 9000m/s. Atmosphere Height - 315 km (305km) Number of Moons - 4. Cheapest Transfer Cost - 2200m/s (From Kerbin Orbit) Cheapest Deorbit, Land, and Orbit Delta V - 18500m/s. Installation. Copy the GameData folder into your root folder. -Included in the pack are AirplanePlus and Firespitter* folders. It also packs ModuleManager*. *I do not own these mods, I merely packed them in for Airplane Plus to be functional and avoid linking for downloads of dependencies. Big thanks to their Authors. Forum link. Adds plane parts.Kerbal Space Program 1. KSP1 Mods. KSP1 Mod Releases. [1.7.3] After Kerbin. Welcome to the Official Release thread for After Kerbin. After Kerbin is based on the Stock solar system, but 4 billion years into the future, adding highly detailed and intuitive planets to your game. We are in the process of setting up a DMP server.Help me stay motivated in my endeavors to create more interesting and diverse mods for KSP. Every little support helps! [ What is this version of Kerbol Plus? Kerbol Plus is a planetary expansion for KSP, aiming to add new and exciting worlds for players to explore. Kerbol Plus adds in 6 new plan...Singularity Singularity is a KSP mod aimed at adding black hole shaders, including gravitational lensing and accretion disk, for use with planet packs and custom systems. The mod does nothing by itself and needs to be configured. Other possible uses include wormholes, stars with gravitational len...

Welcome to the dev page of "Interstellar Consortium", a collection of ideas and agreements regarding the position of stars in KSP Modding . This has the goal of making star planet packs compatible with each other with a simple patch (or no patch at all) at all time without any major problems what-so-ever.. Interstellar Consortium (Github) - …

KSP1 Mods. KSP1 Mods Discussions. This is a list of the top five planet packs in my opinion. 1: Kerbal Star Systems Kerbal Star Systems is a mod that turns the Kerbol system into a bigger, more realistic place. There are 125+ Stars Planets and Moons, each crammed with detail and effort. You can get it here 2: Galileo's Planet Pac...

S.C.A.N. is proud to collaborate with other KSP mods and modding teams. Following is a table of all of the mods, add-ons, or software that we interoperate with. ... All stock KSP planets have default color palette and terrain height values appropriate for the planet's terrain. Standard default values are used for any addon planets.Reveal hidden contents. Installation: Step 1: Install latest version of Kopernicus. Step 2: Drag XPC folder into KSP's GameData folder. Step 3: Run the game and enjoy! (XPC had an MIT license, and this version is CC-BY-NC-SA 4.0) Edited September 14, 2019 by Mythical Donuts. changed the discord.Jungis Planet pack adds these bodies: Cere: A green moonlet, inside of some rings. Rammi: An orange moonlet, shepherding the rings. Elos: A green asteroid just outside the rings. Habis: A habitable planet based off Kerbin. Oceanus: A water planet with ice caps. Fen: A yellow asteroid based off a piece of popcorn.19-Nov-2019 ... Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot).Description. KSP Interstellar Extended is a plugin for Kerbal Space Program, designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilizing In-Situ resources to expand the reach of Kerbal civilization. KSP Interstellar Extended aims to continue in Fractals original KSPI vision in providing a realistic ...Merge the given GameData folder with KSP's GameData folder; In addition, if you are using a custom planet mod: Extract the relevant "DistantObject" folder inside "Alternate Planet Color Configs" If you can't find a color config for your planet mod, flares will still render properly, but they will be completely white.Outer Planets Mod - Volumetric Clouds. This mod depends on the Early Access Release of EVE, found on Blackrack's Patreon. Poodmund has granted me permission to include modified versions of his poodSarnus/Urlum/Neidon textures. All of the outer gas giants have layered clouds, including an 'Underworld' filled with lightning and cyclones.In the mean time now that KSP 1 won't get any new updates to mess up my mods, I want to put together the best version of the original I can. The list so far. Scatterer. Chatterer. EVE. Parallax. Astronomer's Visual Pack. Waterfall. Kerbal Attachment System.

31 Aug 2015 - Made the wiki more KSP like. 29 Aug 2015 - Added all Trans-Keptunian planets. 19 Aug 2015 - Added all Asclepius planets. 16 Aug 2015 - Added all Outer Planets Mod planets. 11 Aug 2015 - Fixed the problems with some templates. 25 Feb 2015 - Welcome to the Kopernicus Planets Wiki.[2.3.6 - 26 March 2018] - Recompiled for KSP 1.4.1 [2.3.5 - 10 October 2017] - Made compatible with KSP 1.3.1 - Fixed a bug with celestial body display names in screen messages (still English only unfortunately) - Biome overlay toolbar button is now only visible when a planet is focused - SciBonus parameter for the OSP scanner module has been lowered to 10 (from 20) to match the stock scanner ...KSP1 Mods. KSP1 Mods Discussions. This is a list of the top five planet packs in my opinion. 1: Kerbal Star Systems Kerbal Star Systems is a mod that turns the Kerbol system into a bigger, more realistic place. There are 125+ Stars Planets and Moons, each crammed with detail and effort. You can get it here 2: Galileo's Planet Pac...With more than 10 years since the release of Kerbal Space Program, the game has certainly stood the test of time. Its a game where you design and fly little green frogs from the planet Kerbin into space. While the stock game is in a great state after the final 1.12, it can feel and look quite outdated at times.Instagram:https://instagram. blue teva pilldhar mann actors passed awayprogram xfinity remote xr15chino demolition derby 2023 Starship Expansion Project (SEP) is a mod being developed by me, Kari, and our amazing team. Our project aims to bring our intepretation of the Starship vehicle by SpaceX into Kerbal Space Program. While a lot of the design choices are based on the actual vehicle sitting on Boca Chica, creative freedom is used to expand our mod even further. lion king song ah zabenya lyricsduke mychart portal This mod is a Collab with @Cyrus Playz to make a revamp of the stock planets AND add new planets and star systems First Released on KSP's 10th anniversary. Key : Green = Done, Yellow = WIP, Red = Planned Plans : Ike Tylo Dres Pol Laythe Sun Eeloo New moons: Karon (Eeloo) Astrium (Dres) The gilly replacer : Ienus Stars Systems: FINAL plan of Dubol: cinderella's tormentor crossword clue Principia is a mod for Kerbal Space Program (KSP) which implements N-body and extended body gravitation. Instead of being within the sphere of influence of a single celestial body at any point in time, your vessels are influenced by all the celestials. This makes it possible to implement missions that are more complex and more realistic than in ...Large changes to the preserve-angular-velocity module in RO which (a) increase performance, (b) better handle rails rotation (even when the vessel is not loaded), and (c) fix a number of stock KSP bugs regarding vessel rotation persistence and regarding rotating reference frames by @NathanKell. Improve RTGs, add SNAP-3A by @Capkirk123 in #2923.Normally planet mods are something that I typically avoid, mainly because of the hint that Squad may have implemented additional planets sometime in the future. However, I doubt that this would be soon, so I'm looking at an additional planets mod to help hold me over until this happens, if it doe...